The Dragonborn is one of the nearly powerful beings on Nirn, using the power of the Thu'um to decimate enemies and slay dragons. Not even the Vox is plenty for some players, equally Skyrim too allows you to get a vampire or werewolf to proceeds unique transformation modes.

Known as Lycanthropy, those that tin plough into werecreatures are terrifying to face. Players can obtain the power of Animal Class through a certain questline, assuasive them to plow into a werewolf whenever they see fit. Information technology'southward an extremely powerful power in the early game that about melee builds should consider taking. Let'due south go over how you can get a werewolf in The Elder Scrolls V: Skyrim.

How To Go A Werewolf

Skyrim Werewolf

There are two main ways of becoming a Werewolf in Skyrim:

  1. Progressing through the Companions' chief quest
  2. Wearing the cursed Band of Hircine during the "Ill Met by Moonlight" quest

The second scenario is and then niche that the first option is your only practical selection. You can find the Companions in Whiterun inside The Circumvolve. Speak to the various NPCs there to join the guild, starting their main quest.

The Silverish Hand

One of the Companion'southward main quests, "The Silver Manus," is where players will get to contract Lycanthropy. During the quest, information technology'due south revealed that the high-ranking members of the Companions all accept Lycanthropy. They bequeath you with their "gift" before you tempest a Silver Hand stronghold. Once you lot receive Lycanthropy, yous'll accept information technology permanently unless you perform a certain ritual at the terminate of the Companions' quest.

Curing Lycanthropy

Skyrim Hagraven

There is only ane way to remove your werewolf claret in Skyrim, and it only becomes available at the very cease of the Companions' main questline. If you lot desire to become a vampire or vampire lord, you'll need to purge your werewolf blood get-go.

Throughout the 2d half of the Companions' quest, y'all'll be tasked with decapitating the heads of the Glenmorii witches. These heads tin exist burned during the Companions' final quest, "Glory of the Expressionless," to cleanse Kodlak Whitemane's Lycanthropy. You lot can employ ane of these heads on yourself at the end of the quest to remove the "gift" from yourself. This ritual will remove your Animate being Form Power entirely, also disabling Ring of Hircine'due south main effect.

Contracting Lycanthropy Over again

Skyrim Aela

As long as you own the Dawnguard DLC or the Special Edition of Skyrim, you'll be able to become a werewolf once again, fifty-fifty if y'all purged yourself of the Companions' "souvenir" in "Glory of the Dead."

To become your Fauna Form back, speak to Aela the Huntress in The Circle. She will bestow her claret to you one time again, allowing you to regain your werewolf powers one time more. Remember, you can't have vampire blood and werewolf blood simultaneously. You have to selection i or the other.

Werewolf Perks

Skyrim Werewolf Perk Tree

Just like vampire lords, werewolves in Skyrim have a perk tree that enhances the forcefulness of your Animate being Class. You tin can earn points in this skill tree by feeding on dead bodies. The more corpses you lot feast on, the more XP you lot'll earn towards your adjacent perk point. Y'all tin access the skill tree past pressing the inventory button while in Beast Form.

Werewolves tin also use special totems to change the issue of their howl. Y'all can detect these totems in the Underforge afterwards you've retrieved them. Speak to Aela after becoming Straw of the Companions to beginning the "Totems of Hircine" quest, allowing you to retrieve these totems.

The totems grant the following benefits:

  • Totem of the Hunt:Detect living creatures through walls.
  • Totem of Brotherhood:Summon two wolf spirits to fight alongside you.
  • Toten of Fear:Howl to inflict Fear in a large radius, causing nigh characters to run abroad in terror.

Next: Skyrim: The seven Best And Worst Armor Sets

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